Not only do we not have any original promotional artwork, but we don’t have the raw game data either, meaning we can neither make any revisions to the text or insert the H-scenes from the adult version. However, the catch was that they could only supply us with a single sample copy of the “EVE burst error” English version. It’s been a while since I last played the game myself – my memory of the story was vague, but I still remembered the experience being great and it is one of those classics that got me into this genre – not to mention it was one of the earliest game by the acclaimed game creator, Hiroyuki Kanno, who unfortunately passed away just this past December.Īnd so when we, the Japanese staff of MangaGamer, were looking into alternative companies that maybe able to help us localize our games in the programming/scripting end, we happened to run into the owner of Himeya Soft! Sadly, his old company and site don’t serve the same functions as they used to, but when we asked if he minded if we sold his previous releases on our site, he said, “Sure, they’re yours.” It eventually became a smash hit spawning a Sega Saturn port, PC adult and all ages ports, and a PS2 port (I don’t count the recent PSP version as part of it because they made some awkward modifications). The origin of “EVE burst error”, released under the brand name C’s ware on the PC98 platform, goes even back to 1995, the same time as when the highly influential apocalyptic mecha anime Neon Genesis Evangelion series was first aired in Japan, though the game itself takes its cues from the 80’s OVA Megazone 23. And there was this one title called “EVE burst error”. Back then, I was taking them for granted without thinking too much about satisfying my collectible needs, but among their product line, they actually carried English translated visual novels that they localized themselves. ![]() ![]() In the early 2000s, when visual novels were barely known in the West, there was this one site I was importing my Japanese PC games from: HimeyaUSA.
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